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C#: Add VisualStudio support
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@@ -15,7 +15,9 @@ def build_godot_tools(source, target, env):
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from .solution_builder import build_solution
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build_solution(env, solution_path, build_config)
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extra_msbuild_args = ["/p:GodotPlatform=" + env["platform"]]
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build_solution(env, solution_path, build_config, extra_msbuild_args)
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# No need to copy targets. The GodotTools csproj takes care of copying them.
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