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Add missing SNAME macro optimization for StringName in some functions

This commit is contained in:
jmb462
2021-08-20 14:48:34 +02:00
parent 75697c0dfd
commit 54de7114c5
14 changed files with 33 additions and 33 deletions

View File

@@ -520,7 +520,7 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
if (p_node == selected) {
selected = nullptr;
emit_signal("node_selected");
emit_signal(SNAME("node_selected"));
}
}
@@ -628,7 +628,7 @@ void SceneTreeEditor::_selected_changed() {
selected = get_node(np);
blocked++;
emit_signal("node_selected");
emit_signal(SNAME("node_selected"));
blocked--;
}
@@ -755,7 +755,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
}
if (p_emit_selected) {
emit_signal("node_selected");
emit_signal(SNAME("node_selected"));
}
}