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Remove deadcode in GDScript function CallState.

This commit is contained in:
Yufeng Ying
2025-03-07 00:04:07 +08:00
parent 8f78e7510d
commit 5484ec0be2
2 changed files with 0 additions and 2 deletions

View File

@@ -566,7 +566,6 @@ public:
#endif #endif
Vector<uint8_t> stack; Vector<uint8_t> stack;
int stack_size = 0; int stack_size = 0;
uint32_t alloca_size = 0;
int ip = 0; int ip = 0;
int line = 0; int line = 0;
int defarg = 0; int defarg = 0;

View File

@@ -2535,7 +2535,6 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
memnew_placement(&gdfs->state.stack.write[sizeof(Variant) * i], Variant(stack[i])); memnew_placement(&gdfs->state.stack.write[sizeof(Variant) * i], Variant(stack[i]));
} }
gdfs->state.stack_size = _stack_size; gdfs->state.stack_size = _stack_size;
gdfs->state.alloca_size = alloca_size;
gdfs->state.ip = ip + 2; gdfs->state.ip = ip + 2;
gdfs->state.line = line; gdfs->state.line = line;
gdfs->state.script = _script; gdfs->state.script = _script;