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-Initial working(?) implementation of shaders for 2D. Lighting still not there though.

Check for reference:
https://github.com/okamstudio/godot/wiki/shader
This commit is contained in:
Juan Linietsky
2015-01-12 10:19:09 -03:00
parent f3dc51fc69
commit 544ce2a1db
11 changed files with 115 additions and 7 deletions

View File

@@ -231,6 +231,11 @@ RID RasterizerDummy::shader_get_default_texture_param(RID p_shader, const String
return RID();
}
Variant RasterizerDummy::shader_get_default_param(RID p_shader, const StringName& p_name) {
return Variant();
}
/* COMMON MATERIAL API */