1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Refactor editor icon retrieval

This commit is contained in:
willnationsdev
2018-09-02 16:40:51 -05:00
committed by Will Nations
parent 06c8b5a4ff
commit 5436abefe4
29 changed files with 192 additions and 252 deletions

View File

@@ -428,8 +428,9 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
ObjectID id = ObjectID(p_data[i + 3]);
it->set_text(0, p_data[i + 1]);
if (has_icon(p_data[i + 2], "EditorIcons"))
it->set_icon(0, get_icon(p_data[i + 2], "EditorIcons"));
Ref<Texture> icon = EditorNode::get_singleton()->get_class_icon(p_data[i + 2], "");
if (icon.is_valid())
it->set_icon(0, icon);
it->set_metadata(0, id);
if (id == inspected_object_id) {