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Refactor editor icon retrieval

This commit is contained in:
willnationsdev
2018-09-02 16:40:51 -05:00
committed by Will Nations
parent 06c8b5a4ff
commit 5436abefe4
29 changed files with 192 additions and 252 deletions

View File

@@ -1905,11 +1905,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
for (int i = 0; i < selection_results.size(); i++) {
CanvasItem *item = selection_results[i].item;
Ref<Texture> icon;
if (item->has_meta("_editor_icon"))
icon = item->get_meta("_editor_icon");
else
icon = get_icon(has_icon(item->get_class(), "EditorIcons") ? item->get_class() : String("Object"), "EditorIcons");
Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(item, "Node");
String node_path = "/" + root_name + "/" + root_path.rel_path_to(item->get_path());
selection_menu->add_item(item->get_name());
@@ -2046,10 +2042,7 @@ bool CanvasItemEditor::_gui_input_hover(const Ref<InputEvent> &p_event) {
_HoverResult hover_result;
hover_result.position = canvas_item->get_global_transform_with_canvas().get_origin();
if (has_icon(canvas_item->get_class(), "EditorIcons"))
hover_result.icon = get_icon(canvas_item->get_class(), "EditorIcons");
else
hover_result.icon = get_icon("Object", "EditorIcons");
hover_result.icon = EditorNode::get_singleton()->get_object_icon(canvas_item);
hover_result.name = canvas_item->get_name();
hovering_results_tmp.push_back(hover_result);