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Implement Extension Loader
* Extensions are now scanned and loaded on demand. * Extensions found are cached into a file that is used to load them (which is also exported). * Editor will ask to restart when an extension requires core functionality. * Editor will attempt to load extensions always before importing or loading scenes. This ensures extensions can register the relevant types.
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@@ -31,6 +31,7 @@
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#include "editor_file_system.h"
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#include "core/config/project_settings.h"
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#include "core/extension/native_extension_manager.h"
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#include "core/io/file_access.h"
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#include "core/io/resource_importer.h"
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#include "core/io/resource_loader.h"
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@@ -605,6 +606,18 @@ bool EditorFileSystem::_update_scan_actions() {
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}
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}
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if (_scan_extensions()) {
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//needs editor restart
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//extensions also may provide filetypes to be imported, so they must run before importing
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if (EditorNode::immediate_confirmation_dialog(TTR("Some extensions need the editor to restart to take effect."), first_scan ? TTR("Restart") : TTR("Save&Restart"), TTR("Continue"))) {
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if (!first_scan) {
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EditorNode::get_singleton()->save_all_scenes();
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}
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EditorNode::get_singleton()->restart_editor();
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//do not import
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return true;
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}
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}
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if (reimports.size()) {
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reimport_files(reimports);
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} else {
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@@ -2222,6 +2235,76 @@ ResourceUID::ID EditorFileSystem::_resource_saver_get_resource_id_for_path(const
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}
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}
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static void _scan_extensions_dir(EditorFileSystemDirectory *d, Set<String> &extensions) {
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int fc = d->get_file_count();
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for (int i = 0; i < fc; i++) {
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if (d->get_file_type(i) == SNAME("NativeExtension")) {
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extensions.insert(d->get_file_path(i));
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}
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}
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int dc = d->get_subdir_count();
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for (int i = 0; i < dc; i++) {
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_scan_extensions_dir(d->get_subdir(i), extensions);
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}
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}
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bool EditorFileSystem::_scan_extensions() {
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EditorFileSystemDirectory *d = get_filesystem();
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Set<String> extensions;
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_scan_extensions_dir(d, extensions);
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//verify against loaded extensions
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Vector<String> extensions_added;
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Vector<String> extensions_removed;
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for (const String &E : extensions) {
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if (!NativeExtensionManager::get_singleton()->is_extension_loaded(E)) {
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extensions_added.push_back(E);
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}
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}
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Vector<String> loaded_extensions = NativeExtensionManager::get_singleton()->get_loaded_extensions();
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for (int i = 0; i < loaded_extensions.size(); i++) {
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if (!extensions.has(loaded_extensions[i])) {
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extensions_removed.push_back(loaded_extensions[i]);
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}
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}
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if (extensions.size()) {
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if (extensions_added.size() || extensions_removed.size()) { //extensions were added or removed
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FileAccessRef f = FileAccess::open(NativeExtension::EXTENSION_LIST_CONFIG_FILE, FileAccess::WRITE);
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for (const String &E : extensions) {
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f->store_line(E);
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}
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}
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} else {
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if (loaded_extensions.size() || FileAccess::exists(NativeExtension::EXTENSION_LIST_CONFIG_FILE)) { //extensions were removed
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DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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da->remove(NativeExtension::EXTENSION_LIST_CONFIG_FILE);
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}
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}
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bool needs_restart = false;
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for (int i = 0; i < extensions_added.size(); i++) {
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NativeExtensionManager::LoadStatus st = NativeExtensionManager::get_singleton()->load_extension(extensions_added[i]);
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if (st == NativeExtensionManager::LOAD_STATUS_FAILED) {
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EditorNode::get_singleton()->add_io_error("Error loading extension: " + extensions_added[i]);
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} else if (st == NativeExtensionManager::LOAD_STATUS_NEEDS_RESTART) {
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needs_restart = true;
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}
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}
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for (int i = 0; i < extensions_removed.size(); i++) {
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NativeExtensionManager::LoadStatus st = NativeExtensionManager::get_singleton()->unload_extension(extensions_removed[i]);
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if (st == NativeExtensionManager::LOAD_STATUS_FAILED) {
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EditorNode::get_singleton()->add_io_error("Error removing extension: " + extensions_added[i]);
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} else if (st == NativeExtensionManager::LOAD_STATUS_NEEDS_RESTART) {
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needs_restart = true;
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}
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}
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return needs_restart;
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}
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void EditorFileSystem::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_filesystem"), &EditorFileSystem::get_filesystem);
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ClassDB::bind_method(D_METHOD("is_scanning"), &EditorFileSystem::is_scanning);
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