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Compatibility: Set GL_TEXTURE_MAX_LEVEL to the number of mipmaps
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@@ -280,10 +280,10 @@ struct Texture {
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max_lod = 0;
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max_lod = 0;
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} else if (config->use_nearest_mip_filter) {
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} else if (config->use_nearest_mip_filter) {
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pmin = GL_NEAREST_MIPMAP_NEAREST;
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pmin = GL_NEAREST_MIPMAP_NEAREST;
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max_lod = 1000;
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max_lod = mipmaps - 1;
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} else {
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} else {
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pmin = GL_NEAREST_MIPMAP_LINEAR;
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pmin = GL_NEAREST_MIPMAP_LINEAR;
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max_lod = 1000;
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max_lod = mipmaps - 1;
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}
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}
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} break;
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} break;
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case RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC: {
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case RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC: {
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@@ -297,10 +297,10 @@ struct Texture {
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max_lod = 0;
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max_lod = 0;
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} else if (config->use_nearest_mip_filter) {
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} else if (config->use_nearest_mip_filter) {
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pmin = GL_LINEAR_MIPMAP_NEAREST;
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pmin = GL_LINEAR_MIPMAP_NEAREST;
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max_lod = 1000;
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max_lod = mipmaps - 1;
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} else {
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} else {
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pmin = GL_LINEAR_MIPMAP_LINEAR;
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pmin = GL_LINEAR_MIPMAP_LINEAR;
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max_lod = 1000;
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max_lod = mipmaps - 1;
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}
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}
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} break;
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} break;
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default: {
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default: {
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