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Merge pull request #10319 from neikeq/pr-engine-editor-hint
Adds Engine::is_editor_hint() method
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@@ -1164,7 +1164,7 @@ void VisualScriptPropertySet::_update_cache() {
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if (!OS::get_singleton()->get_main_loop()->cast_to<SceneTree>())
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return;
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if (!OS::get_singleton()->get_main_loop()->cast_to<SceneTree>()->is_editor_hint()) //only update cache if editor exists, it's pointless otherwise
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if (!Engine::get_singleton()->is_editor_hint()) //only update cache if editor exists, it's pointless otherwise
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return;
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if (call_mode == CALL_MODE_BASIC_TYPE) {
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