1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Fix ColorPicker after adding intensity sliders.

This commit is contained in:
Mounir Tohami
2025-09-01 13:06:44 +03:00
parent 825ef2387f
commit 5412885a7a
2 changed files with 2 additions and 1 deletions

View File

@@ -4308,7 +4308,7 @@ void EditorNode::setup_color_picker(ColorPicker *p_picker) {
p_picker->set_editor_settings(EditorSettings::get_singleton());
int default_color_mode = EditorSettings::get_singleton()->get_project_metadata("color_picker", "color_mode", EDITOR_GET("interface/inspector/default_color_picker_mode"));
int picker_shape = EditorSettings::get_singleton()->get_project_metadata("color_picker", "picker_shape", EDITOR_GET("interface/inspector/default_color_picker_shape"));
bool show_intensity = EditorSettings::get_singleton()->get_project_metadata("color_picker", "show_intensity", EDITOR_GET("interface/inspector/color_picker_show_intensity"));
bool show_intensity = EDITOR_GET("interface/inspector/color_picker_show_intensity");
p_picker->set_color_mode((ColorPicker::ColorModeType)default_color_mode);
p_picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);