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Threaded networking for editor debugger.
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@@ -3992,7 +3992,7 @@ void CanvasItemEditor::_notification(int p_what) {
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if (!is_visible() && override_camera_button->is_pressed()) {
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EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();
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debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_NONE);
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debugger->set_camera_override(EditorDebuggerNode::OVERRIDE_NONE);
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override_camera_button->set_pressed(false);
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}
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}
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@@ -4348,9 +4348,9 @@ void CanvasItemEditor::_button_override_camera(bool p_pressed) {
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EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();
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if (p_pressed) {
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debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_2D);
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debugger->set_camera_override(EditorDebuggerNode::OVERRIDE_2D);
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} else {
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debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_NONE);
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debugger->set_camera_override(EditorDebuggerNode::OVERRIDE_NONE);
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}
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}
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