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[Core] Rename linear_interpolate to lerp
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@@ -885,7 +885,7 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
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state_machine_play_pos->draw_line(from, to, bg, 2);
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to = from.linear_interpolate(to, c);
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to = from.lerp(to, c);
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state_machine_play_pos->draw_line(from, to, fg, 2);
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}
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