1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00

New option to send canvas to render buffer

allows to use 3D environment effects for post processing such as Glow,
Bloom, HDR, etc. in 2D.
This commit is contained in:
Juan Linietsky
2015-03-16 00:47:37 -03:00
parent 5b54361daf
commit 53e1694e1e
22 changed files with 238 additions and 50 deletions

View File

@@ -651,6 +651,8 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
if (!RES(v).is_null()) {
menu->add_icon_item(get_icon("EditResource","EditorIcons"),"Edit",OBJ_MENU_EDIT);
menu->add_icon_item(get_icon("Del","EditorIcons"),"Clear",OBJ_MENU_CLEAR);
menu->add_icon_item(get_icon("Duplicate","EditorIcons"),"Make Unique",OBJ_MENU_MAKE_UNIQUE);
@@ -659,6 +661,13 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
menu->add_separator();
menu->add_icon_item(get_icon("Reload","EditorIcons"),"Re-Import",OBJ_MENU_REIMPORT);
}
/*if (r.is_valid() && r->get_path().is_resource_file()) {
menu->set_item_tooltip(1,r->get_path());
} else if (r.is_valid()) {
menu->set_item_tooltip(1,r->get_name()+" ("+r->get_type()+")");
}*/
} else {
}
@@ -1858,6 +1867,14 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
p_item->set_text(1,"<"+res->get_type()+">");
};
if (res.is_valid() && res->get_path().is_resource_file()) {
p_item->set_tooltip(1,res->get_path());
} else if (res.is_valid()) {
p_item->set_tooltip(1,res->get_name()+" ("+res->get_type()+")");
}
if (has_icon(res->get_type(),"EditorIcons")) {
p_item->set_icon(0,get_icon(res->get_type(),"EditorIcons"));
@@ -2584,6 +2601,13 @@ void PropertyEditor::update_tree() {
if (has_icon(res->get_type(),"EditorIcons")) {
type=res->get_type();
}
if (res.is_valid() && res->get_path().is_resource_file()) {
item->set_tooltip(1,res->get_path());
} else if (res.is_valid()) {
item->set_tooltip(1,res->get_name()+" ("+res->get_type()+")");
}
}