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New option to send canvas to render buffer

allows to use 3D environment effects for post processing such as Glow,
Bloom, HDR, etc. in 2D.
This commit is contained in:
Juan Linietsky
2015-03-16 00:47:37 -03:00
parent 5b54361daf
commit 53e1694e1e
22 changed files with 238 additions and 50 deletions

View File

@@ -1345,7 +1345,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
return;
}
if (k.scancode==KEY_HOME) {
if (k.scancode==KEY_HOME && completion_index>0) {
completion_index=0;
completion_current=completion_options[completion_index];
@@ -1354,7 +1354,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
return;
}
if (k.scancode==KEY_END) {
if (k.scancode==KEY_END && completion_index<completion_options.size()-1) {
completion_index=completion_options.size()-1;
completion_current=completion_options[completion_index];