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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

PBR more or less working, still working on bringing gizmos back

This commit is contained in:
Juan Linietsky
2016-10-27 11:50:26 -03:00
parent cb34b70df1
commit 53d8f2b1ec
45 changed files with 3021 additions and 587 deletions

View File

@@ -53,7 +53,7 @@ void Environment::set_skybox(const Ref<CubeMap>& p_skybox){
sb_rid=bg_skybox->get_rid();
print_line("skybox valid: "+itos(sb_rid.is_valid()));
VS::get_singleton()->environment_set_skybox(environment,sb_rid,Globals::get_singleton()->get("rendering/skybox/radiance_cube_resolution"),Globals::get_singleton()->get("rendering/skybox/iradiance_cube_resolution"));
VS::get_singleton()->environment_set_skybox(environment,sb_rid,Globals::get_singleton()->get("rendering/skybox/radiance_cube_resolution"));
}
void Environment::set_skybox_scale(float p_scale) {
@@ -80,17 +80,17 @@ void Environment::set_canvas_max_layer(int p_max_layer){
void Environment::set_ambient_light_color(const Color& p_color){
ambient_color=p_color;
VS::get_singleton()->environment_set_ambient_light(environment,ambient_color,ambient_energy,ambient_skybox_energy);
VS::get_singleton()->environment_set_ambient_light(environment,ambient_color,ambient_energy,ambient_skybox_contribution);
}
void Environment::set_ambient_light_energy(float p_energy){
ambient_energy=p_energy;
VS::get_singleton()->environment_set_ambient_light(environment,ambient_color,ambient_energy,ambient_skybox_energy);
VS::get_singleton()->environment_set_ambient_light(environment,ambient_color,ambient_energy,ambient_skybox_contribution);
}
void Environment::set_ambient_light_skybox_energy(float p_energy){
void Environment::set_ambient_light_skybox_contribution(float p_energy){
ambient_skybox_energy=p_energy;
VS::get_singleton()->environment_set_ambient_light(environment,ambient_color,ambient_energy,ambient_skybox_energy);
ambient_skybox_contribution=p_energy;
VS::get_singleton()->environment_set_ambient_light(environment,ambient_color,ambient_energy,ambient_skybox_contribution);
}
Environment::BGMode Environment::get_background() const{
@@ -127,16 +127,16 @@ float Environment::get_ambient_light_energy() const{
return ambient_energy;
}
float Environment::get_ambient_light_skybox_energy() const{
float Environment::get_ambient_light_skybox_contribution() const{
return ambient_skybox_energy;
return ambient_skybox_contribution;
}
void Environment::_validate_property(PropertyInfo& property) const {
if (property.name=="background/skybox" || property.name=="ambient_light/skybox_energy") {
if (property.name=="background/skybox" || property.name=="background/skybox_scale" || property.name=="ambient_light/skybox_contribution") {
if (bg_mode!=BG_SKYBOX) {
property.usage=PROPERTY_USAGE_NOEDITOR;
}
@@ -166,7 +166,7 @@ void Environment::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_canvas_max_layer","layer"),&Environment::set_canvas_max_layer);
ObjectTypeDB::bind_method(_MD("set_ambient_light_color","color"),&Environment::set_ambient_light_color);
ObjectTypeDB::bind_method(_MD("set_ambient_light_energy","energy"),&Environment::set_ambient_light_energy);
ObjectTypeDB::bind_method(_MD("set_ambient_light_skybox_energy","energy"),&Environment::set_ambient_light_skybox_energy);
ObjectTypeDB::bind_method(_MD("set_ambient_light_skybox_contribution","energy"),&Environment::set_ambient_light_skybox_contribution);
ObjectTypeDB::bind_method(_MD("get_background"),&Environment::get_background);
@@ -177,7 +177,7 @@ void Environment::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_canvas_max_layer"),&Environment::get_canvas_max_layer);
ObjectTypeDB::bind_method(_MD("get_ambient_light_color"),&Environment::get_ambient_light_color);
ObjectTypeDB::bind_method(_MD("get_ambient_light_energy"),&Environment::get_ambient_light_energy);
ObjectTypeDB::bind_method(_MD("get_ambient_light_skybox_energy"),&Environment::get_ambient_light_skybox_energy);
ObjectTypeDB::bind_method(_MD("get_ambient_light_skybox_contribution"),&Environment::get_ambient_light_skybox_contribution);
ADD_PROPERTY(PropertyInfo(Variant::INT,"background/mode",PROPERTY_HINT_ENUM,"Clear Color,Custom Color,Skybox,Canvas,Keep"),_SCS("set_background"),_SCS("get_background") );
@@ -188,7 +188,7 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT,"background/canvas_max_layer",PROPERTY_HINT_RANGE,"-1000,1000,1"),_SCS("set_canvas_max_layer"),_SCS("get_canvas_max_layer") );
ADD_PROPERTY(PropertyInfo(Variant::COLOR,"ambient_light/color"),_SCS("set_ambient_light_color"),_SCS("get_ambient_light_color") );
ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_light/energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_ambient_light_energy"),_SCS("get_ambient_light_energy") );
ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_light/skybox_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_ambient_light_skybox_energy"),_SCS("get_ambient_light_skybox_energy") );
ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_light/skybox_contribution",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_ambient_light_skybox_contribution"),_SCS("get_ambient_light_skybox_contribution") );
GLOBAL_DEF("rendering/skybox/irradiance_cube_resolution",256);
GLOBAL_DEF("rendering/skybox/radiance_cube_resolution",64);
@@ -209,10 +209,11 @@ void Environment::_bind_methods() {
Environment::Environment() {
bg_mode=BG_CLEAR_COLOR;
bg_skybox_scale=1.0;
bg_energy=1.0;
bg_canvas_max_layer=0;
ambient_energy=1.0;
ambient_skybox_energy=0;
ambient_skybox_contribution=0;
environment = VS::get_singleton()->environment_create();