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do not open dominant script if external editor is selected, fixes #3067

This commit is contained in:
Juan Linietsky
2015-12-14 08:21:18 -03:00
parent 7f96f0603e
commit 534c8e74b9

View File

@@ -2256,6 +2256,9 @@ void ScriptEditor::_history_back(){
void ScriptEditor::set_scene_root_script( Ref<Script> p_script ) {
bool open_dominant = EditorSettings::get_singleton()->get("text_editor/open_dominant_script_on_scene_change");
if (bool(EditorSettings::get_singleton()->get("external_editor/use_external_editor")))
return;
if (open_dominant && p_script.is_valid()) {
edit(p_script);
}