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Float literals - fix main primitives to use .f
Converts float literals from double format (e.g. 0.0) to float format (e.g. 0.0f) where appropriate for 32 bit calculations.
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@@ -93,11 +93,11 @@ Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, c
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real_t t3 = t2 * t;
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Vector3 out;
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out = 0.5 *
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((p1 * 2.0) +
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out = 0.5f *
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((p1 * 2.0f) +
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(-p0 + p2) * t +
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(2.0 * p0 - 5.0 * p1 + 4.0 * p2 - p3) * t2 +
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(-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3);
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(2.0f * p0 - 5.0f * p1 + 4.0f * p2 - p3) * t2 +
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(-p0 + 3.0f * p1 - 3.0f * p2 + p3) * t3);
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return out;
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}
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