You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
[Scene] Add SceneStringName::toggled
This commit is contained in:
@@ -747,7 +747,7 @@ void Skeleton3DEditor::create_editors() {
|
||||
edit_mode_button->set_toggle_mode(true);
|
||||
edit_mode_button->set_focus_mode(FOCUS_NONE);
|
||||
edit_mode_button->set_tooltip_text(TTR("Edit Mode\nShow buttons on joints."));
|
||||
edit_mode_button->connect("toggled", callable_mp(this, &Skeleton3DEditor::edit_mode_toggled));
|
||||
edit_mode_button->connect(SceneStringName(toggled), callable_mp(this, &Skeleton3DEditor::edit_mode_toggled));
|
||||
|
||||
edit_mode = false;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user