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[Scene] Add SceneStringName::toggled
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@@ -537,7 +537,7 @@ AudioStreamImportSettingsDialog::AudioStreamImportSettingsDialog() {
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loop = memnew(CheckBox);
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loop->set_text(TTR("Enable"));
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loop->set_tooltip_text(TTR("Enable looping."));
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loop->connect("toggled", callable_mp(this, &AudioStreamImportSettingsDialog::_settings_changed).unbind(1));
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loop->connect(SceneStringName(toggled), callable_mp(this, &AudioStreamImportSettingsDialog::_settings_changed).unbind(1));
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loop_hb->add_child(loop);
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loop_hb->add_spacer();
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loop_hb->add_child(memnew(Label(TTR("Offset:"))));
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@@ -554,7 +554,7 @@ AudioStreamImportSettingsDialog::AudioStreamImportSettingsDialog() {
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interactive_hb->add_theme_constant_override("separation", 4 * EDSCALE);
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bpm_enabled = memnew(CheckBox);
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bpm_enabled->set_text((TTR("BPM:")));
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bpm_enabled->connect("toggled", callable_mp(this, &AudioStreamImportSettingsDialog::_settings_changed).unbind(1));
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bpm_enabled->connect(SceneStringName(toggled), callable_mp(this, &AudioStreamImportSettingsDialog::_settings_changed).unbind(1));
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interactive_hb->add_child(bpm_enabled);
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bpm_edit = memnew(SpinBox);
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bpm_edit->set_max(400);
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@@ -565,7 +565,7 @@ AudioStreamImportSettingsDialog::AudioStreamImportSettingsDialog() {
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interactive_hb->add_spacer();
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beats_enabled = memnew(CheckBox);
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beats_enabled->set_text(TTR("Beat Count:"));
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beats_enabled->connect("toggled", callable_mp(this, &AudioStreamImportSettingsDialog::_settings_changed).unbind(1));
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beats_enabled->connect(SceneStringName(toggled), callable_mp(this, &AudioStreamImportSettingsDialog::_settings_changed).unbind(1));
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interactive_hb->add_child(beats_enabled);
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beats_edit = memnew(SpinBox);
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beats_edit->set_tooltip_text(TTR("Configure the amount of Beats used for music-aware looping. If zero, it will be autodetected from the length.\nIt is recommended to set this value (either manually or by clicking on a beat number in the preview) to ensure looping works properly."));
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