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[Scene] Add SceneStringName::toggled

This commit is contained in:
Yuri Rubinsky
2024-06-01 13:15:13 +03:00
committed by Chaosus
parent f648de1a83
commit 52889ab7ee
44 changed files with 74 additions and 72 deletions

View File

@@ -158,7 +158,7 @@ void EditorBottomPanel::load_layout_from_config(Ref<ConfigFile> p_config_file, c
Button *EditorBottomPanel::add_item(String p_text, Control *p_item, const Ref<Shortcut> &p_shortcut, bool p_at_front) {
Button *tb = memnew(Button);
tb->set_theme_type_variation("BottomPanelButton");
tb->connect("toggled", callable_mp(this, &EditorBottomPanel::_switch_by_control).bind(p_item));
tb->connect(SceneStringName(toggled), callable_mp(this, &EditorBottomPanel::_switch_by_control).bind(p_item));
tb->set_drag_forwarding(Callable(), callable_mp(this, &EditorBottomPanel::_button_drag_hover).bind(tb, p_item), Callable());
tb->set_text(p_text);
tb->set_shortcut(p_shortcut);
@@ -295,5 +295,5 @@ EditorBottomPanel::EditorBottomPanel() {
expand_button->set_theme_type_variation("FlatMenuButton");
expand_button->set_toggle_mode(true);
expand_button->set_shortcut(ED_SHORTCUT_AND_COMMAND("editor/bottom_panel_expand", TTR("Expand Bottom Panel"), KeyModifierMask::SHIFT | Key::F12));
expand_button->connect("toggled", callable_mp(this, &EditorBottomPanel::_expand_button_toggled));
expand_button->connect(SceneStringName(toggled), callable_mp(this, &EditorBottomPanel::_expand_button_toggled));
}