1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

[Scene] Add SceneStringName::toggled

This commit is contained in:
Yuri Rubinsky
2024-06-01 13:15:13 +03:00
committed by Chaosus
parent f648de1a83
commit 52889ab7ee
44 changed files with 74 additions and 72 deletions

View File

@@ -408,7 +408,7 @@ EditorLocaleDialog::EditorLocaleDialog() {
edit_filters->set_text(TTR("Edit Filters"));
edit_filters->set_toggle_mode(true);
edit_filters->set_pressed(false);
edit_filters->connect("toggled", callable_mp(this, &EditorLocaleDialog::_edit_filters));
edit_filters->connect(SceneStringName(toggled), callable_mp(this, &EditorLocaleDialog::_edit_filters));
hb_filter->add_child(edit_filters);
}
{
@@ -416,7 +416,7 @@ EditorLocaleDialog::EditorLocaleDialog() {
advanced->set_text(TTR("Advanced"));
advanced->set_toggle_mode(true);
advanced->set_pressed(false);
advanced->connect("toggled", callable_mp(this, &EditorLocaleDialog::_toggle_advanced));
advanced->connect(SceneStringName(toggled), callable_mp(this, &EditorLocaleDialog::_toggle_advanced));
hb_filter->add_child(advanced);
}
vb->add_child(hb_filter);