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Make some debug prints verbose-only, remove others
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@@ -68,20 +68,6 @@ void ContextGL_Win::swap_buffers() {
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SwapBuffers(hDC);
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}
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/*
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static GLWrapperFuncPtr wrapper_get_proc_address(const char* p_function) {
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print_line(String()+"getting proc of: "+p_function);
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GLWrapperFuncPtr func=(GLWrapperFuncPtr)get_gl_proc_address(p_function);
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if (!func) {
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print_line("Couldn't find function: "+String(p_function));
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print_line("error: "+itos(GetLastError()));
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}
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return func;
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}
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*/
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void ContextGL_Win::set_use_vsync(bool p_use) {
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if (wglSwapIntervalEXT) {
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