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Make some debug prints verbose-only, remove others
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@@ -1009,8 +1009,6 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
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return prev_pos;
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int retval = prev_pos;
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//print_line("retval: "+itos(retval));
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if (retval & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
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slevel++;
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codegen.alloc_stack(slevel);
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@@ -2073,8 +2071,6 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
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//validate instances if keeping state
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if (p_keep_state) {
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print_line("RELOAD KEEP " + p_script->path);
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for (Set<Object *>::Element *E = p_script->instances.front(); E;) {
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Set<Object *>::Element *N = E->next();
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