1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Make some debug prints verbose-only, remove others

This commit is contained in:
Rémi Verschelde
2018-08-24 09:35:07 +02:00
parent d442f3d0aa
commit 52466d57e9
139 changed files with 172 additions and 803 deletions

View File

@@ -89,7 +89,6 @@ void SpriteFramesEditor::_file_load_request(const PoolVector<String> &p_path, in
}
if (resources.empty()) {
//print_line("added frames!");
return;
}
@@ -108,7 +107,6 @@ void SpriteFramesEditor::_file_load_request(const PoolVector<String> &p_path, in
undo_redo->add_undo_method(this, "_update_library");
undo_redo->commit_action();
//print_line("added frames!");
}
void SpriteFramesEditor::_load_pressed() {