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Make some debug prints verbose-only, remove others
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@@ -167,7 +167,6 @@ void ShaderTextEditor::_check_shader_mode() {
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String type = ShaderLanguage::get_shader_type(get_text_edit()->get_text());
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print_line("type is: " + type);
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Shader::Mode mode;
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if (type == "canvas_item") {
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