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Make some debug prints verbose-only, remove others
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@@ -169,8 +169,6 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
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void MeshLibraryEditor::_import_scene_cbk(const String &p_str) {
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print_line("Impot Callback!");
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Ref<PackedScene> ps = ResourceLoader::load(p_str, "PackedScene");
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ERR_FAIL_COND(ps.is_null());
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Node *scene = ps->instance();
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