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Make some debug prints verbose-only, remove others
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@@ -38,7 +38,6 @@ void AnimationNodeBlendTreeEditor::remove_custom_type(const Ref<Script> &p_scrip
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void AnimationNodeBlendTreeEditor::_update_options_menu() {
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print_line("update options");
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add_node->get_popup()->clear();
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for (int i = 0; i < add_options.size(); i++) {
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add_node->get_popup()->add_item(add_options[i].name, i);
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