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Make some debug prints verbose-only, remove others
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@@ -809,7 +809,7 @@ void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_
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}
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DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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print_line("Moving " + old_path + " -> " + new_path);
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print_verbose("Moving " + old_path + " -> " + new_path);
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Error err = da->rename(old_path, new_path);
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if (err == OK) {
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//Move/Rename any corresponding import settings too
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@@ -837,7 +837,7 @@ void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_
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//Only treat as a changed dependency if it was successfully moved
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for (int i = 0; i < file_changed_paths.size(); ++i) {
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p_file_renames[file_changed_paths[i]] = file_changed_paths[i].replace_first(old_path, new_path);
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print_line(" Remap: " + file_changed_paths[i] + " -> " + p_file_renames[file_changed_paths[i]]);
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print_verbose(" Remap: " + file_changed_paths[i] + " -> " + p_file_renames[file_changed_paths[i]]);
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}
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for (int i = 0; i < folder_changed_paths.size(); ++i) {
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p_folder_renames[folder_changed_paths[i]] = folder_changed_paths[i].replace_first(old_path, new_path);
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@@ -865,7 +865,7 @@ void FileSystemDock::_try_duplicate_item(const FileOrFolder &p_item, const Strin
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}
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DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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print_line("Duplicating " + old_path + " -> " + new_path);
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print_verbose("Duplicating " + old_path + " -> " + new_path);
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Error err = p_item.is_file ? da->copy(old_path, new_path) : da->copy_dir(old_path, new_path);
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if (err == OK) {
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//Move/Rename any corresponding import settings too
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@@ -942,7 +942,7 @@ void FileSystemDock::_update_dependencies_after_move(const Map<String, String> &
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for (int i = 0; i < remaps.size(); ++i) {
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//Because we haven't called a rescan yet the found remap might still be an old path itself.
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String file = p_renames.has(remaps[i]) ? p_renames[remaps[i]] : remaps[i];
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print_line("Remapping dependencies for: " + file);
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print_verbose("Remapping dependencies for: " + file);
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Error err = ResourceLoader::rename_dependencies(file, p_renames);
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if (err == OK) {
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if (ResourceLoader::get_resource_type(file) == "PackedScene")
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@@ -998,7 +998,7 @@ void FileSystemDock::_make_dir_confirm() {
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return;
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}
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print_line("Making folder " + dir_name + " in " + path);
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print_verbose("Making folder " + dir_name + " in " + path);
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DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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Error err = da->change_dir(path);
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if (err == OK) {
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@@ -1007,7 +1007,7 @@ void FileSystemDock::_make_dir_confirm() {
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memdelete(da);
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if (err == OK) {
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print_line("call rescan!");
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print_verbose("FileSystem: calling rescan.");
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_rescan();
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} else {
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EditorNode::get_singleton()->show_warning(TTR("Could not create folder."));
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@@ -1054,7 +1054,7 @@ void FileSystemDock::_rename_operation_confirm() {
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_update_favorite_dirs_list_after_move(folder_renames);
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//Rescan everything
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print_line("call rescan!");
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print_verbose("FileSystem: calling rescan.");
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_rescan();
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}
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@@ -1089,7 +1089,7 @@ void FileSystemDock::_duplicate_operation_confirm() {
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_try_duplicate_item(to_duplicate, new_path);
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//Rescan everything
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print_line("call rescan!");
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print_verbose("FileSystem: calling rescan.");
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_rescan();
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}
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@@ -1146,7 +1146,7 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool overw
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_update_project_settings_after_move(file_renames);
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_update_favorite_dirs_list_after_move(folder_renames);
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print_line("call rescan!");
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print_verbose("FileSystem: calling rescan.");
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_rescan();
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}
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}
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