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mirror of https://github.com/godotengine/godot.git synced 2025-12-05 17:15:09 +00:00

Only show named layers in layer menu

This commit is contained in:
Haoyu Qiu
2022-10-25 19:05:20 +08:00
parent 80b50e59d5
commit 51fcc013c0
5 changed files with 54 additions and 27 deletions

View File

@@ -32,6 +32,7 @@
#include "editor/editor_resource_preview.h"
#include "editor/filesystem_dock.h"
#include "editor/project_settings_editor.h"
#include "editor_node.h"
#include "editor_properties_array_dict.h"
#include "editor_scale.h"
@@ -1015,7 +1016,6 @@ void EditorPropertyLayers::update_property() {
void EditorPropertyLayers::setup(LayerType p_layer_type) {
layer_type = p_layer_type;
String basename;
int layer_group_size = 0;
int layer_count = 0;
switch (p_layer_type) {
@@ -1059,13 +1059,8 @@ void EditorPropertyLayers::setup(LayerType p_layer_type) {
Vector<String> names;
Vector<String> tooltips;
for (int i = 0; i < layer_count; i++) {
String name;
if (ProjectSettings::get_singleton()->has_setting(basename + "/layer_" + itos(i + 1))) {
name = ProjectSettings::get_singleton()->get(basename + "/layer_" + itos(i + 1));
}
if (name == "") {
String name = _get_layer_name(i);
if (name.empty()) {
name = TTR("Layer") + " " + itos(i + 1);
}
@@ -1081,18 +1076,25 @@ void EditorPropertyLayers::setup(LayerType p_layer_type) {
void EditorPropertyLayers::_button_pressed() {
int layer_count = grid->layer_count;
int layer_group_size = grid->layer_group_size;
layers->clear();
for (int i = 0; i < layer_count; i++) {
if ((i != 0) && ((i % layer_group_size) == 0)) {
layers->add_separator();
const String name = _get_layer_name(i);
if (name.empty()) {
continue;
}
layers->add_check_item(grid->names[i], i);
layers->add_check_item(name, i);
int idx = layers->get_item_index(i);
layers->set_item_checked(idx, grid->value & (1 << i));
}
if (layers->get_item_count() == 0) {
layers->add_item(TTR("No Named Layers"));
layers->set_item_disabled(0, true);
}
layers->add_separator();
layers->add_icon_item(get_icon("Edit", "EditorIcons"), TTR("Edit Layer Names"), grid->layer_count);
Rect2 gp = button->get_global_rect();
layers->set_as_minsize();
Vector2 popup_pos = gp.position - Vector2(layers->get_combined_minimum_size().x, 0);
@@ -1101,20 +1103,33 @@ void EditorPropertyLayers::_button_pressed() {
}
void EditorPropertyLayers::_menu_pressed(int p_menu) {
if (grid->value & (1 << p_menu)) {
grid->value &= ~(1 << p_menu);
if (p_menu == grid->layer_count) {
ProjectSettingsEditor::get_singleton()->popup_project_settings();
ProjectSettingsEditor::get_singleton()->set_general_page(basename);
} else {
grid->value |= (1 << p_menu);
if (grid->value & (1 << p_menu)) {
grid->value &= ~(1 << p_menu);
} else {
grid->value |= (1 << p_menu);
}
grid->update();
layers->set_item_checked(layers->get_item_index(p_menu), grid->value & (1 << p_menu));
_grid_changed(grid->value);
}
grid->update();
layers->set_item_checked(layers->get_item_index(p_menu), grid->value & (1 << p_menu));
_grid_changed(grid->value);
}
void EditorPropertyLayers::_refresh_names() {
setup(layer_type);
}
String EditorPropertyLayers::_get_layer_name(int p_index) const {
const String property_name = basename + vformat("/layer_%d", p_index + 1);
if (ProjectSettings::get_singleton()->has_setting(property_name)) {
return ProjectSettings::get_singleton()->get(property_name);
}
return String();
}
void EditorPropertyLayers::_bind_methods() {
ClassDB::bind_method(D_METHOD("_grid_changed"), &EditorPropertyLayers::_grid_changed);
ClassDB::bind_method(D_METHOD("_button_pressed"), &EditorPropertyLayers::_button_pressed);