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Merge pull request #45263 from KoBeWi/😕
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@@ -56,31 +56,31 @@
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#include "scene/resources/packed_scene.h"
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#include "scene/resources/surface_tool.h"
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#define DISTANCE_DEFAULT 4
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constexpr real_t DISTANCE_DEFAULT = 4;
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#define GIZMO_ARROW_SIZE 0.35
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#define GIZMO_RING_HALF_WIDTH 0.1
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#define GIZMO_PLANE_SIZE 0.2
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#define GIZMO_PLANE_DST 0.3
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#define GIZMO_CIRCLE_SIZE 1.1
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#define GIZMO_SCALE_OFFSET (GIZMO_CIRCLE_SIZE + 0.3)
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#define GIZMO_ARROW_OFFSET (GIZMO_CIRCLE_SIZE + 0.3)
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constexpr real_t GIZMO_ARROW_SIZE = 0.35;
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constexpr real_t GIZMO_RING_HALF_WIDTH = 0.1;
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constexpr real_t GIZMO_PLANE_SIZE = 0.2;
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constexpr real_t GIZMO_PLANE_DST = 0.3;
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constexpr real_t GIZMO_CIRCLE_SIZE = 1.1;
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constexpr real_t GIZMO_SCALE_OFFSET = GIZMO_CIRCLE_SIZE + 0.3;
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constexpr real_t GIZMO_ARROW_OFFSET = GIZMO_CIRCLE_SIZE + 0.3;
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#define ZOOM_FREELOOK_MIN 0.01
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#define ZOOM_FREELOOK_MULTIPLIER 1.08
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#define ZOOM_FREELOOK_INDICATOR_DELAY_S 1.5
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constexpr real_t ZOOM_FREELOOK_MIN = 0.01;
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constexpr real_t ZOOM_FREELOOK_MULTIPLIER = 1.08;
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constexpr real_t ZOOM_FREELOOK_INDICATOR_DELAY_S = 1.5;
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#ifdef REAL_T_IS_DOUBLE
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#define ZOOM_FREELOOK_MAX 1'000'000'000'000
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constexpr double ZOOM_FREELOOK_MAX = 1'000'000'000'000;
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#else
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#define ZOOM_FREELOOK_MAX 10'000
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constexpr float ZOOM_FREELOOK_MAX = 10'000;
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#endif
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#define MIN_Z 0.01
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#define MAX_Z 1000000.0
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constexpr real_t MIN_Z = 0.01;
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constexpr real_t MAX_Z = 1000000.0;
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#define MIN_FOV 0.01
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#define MAX_FOV 179
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constexpr real_t MIN_FOV = 0.01;
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constexpr real_t MAX_FOV = 179;
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void ViewportRotationControl::_notification(int p_what) {
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switch (p_what) {
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