You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-09 12:50:35 +00:00
Add support for pointer capture
This commit is contained in:
@@ -86,9 +86,9 @@ private:
|
||||
|
||||
void _wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor);
|
||||
|
||||
void _parse_mouse_event_info(int buttons_mask, bool p_pressed, bool p_double_click);
|
||||
void _parse_mouse_event_info(int buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative);
|
||||
|
||||
void _release_mouse_event_info();
|
||||
void _release_mouse_event_info(bool p_source_mouse_relative = false);
|
||||
|
||||
void _parse_all_touch(bool p_pressed, bool p_double_tap);
|
||||
|
||||
@@ -97,7 +97,7 @@ private:
|
||||
public:
|
||||
void process_joy_event(const JoypadEvent &p_event);
|
||||
void process_key_event(int p_scancode, int p_physical_scancode, int p_unicode, bool p_pressed);
|
||||
void process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click);
|
||||
void process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative);
|
||||
void process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points, bool p_double_tap);
|
||||
void process_magnify(Point2 p_pos, float p_factor);
|
||||
void process_pan(Point2 p_pos, Vector2 p_delta);
|
||||
|
||||
Reference in New Issue
Block a user