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GDScript: Fix setter being called in chains for shared types
When a type is shared (i.e. passed by reference) it doesn't need to be called in a setter chain (e.g. `a.b.c = 0`) since it will be updated in place. This commit adds an instruction that jumps when the value is shared so it can be used to skip those cases and avoid redundant calls of setters. It also solves issues when assigning to sub-properties of read-only properties.
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@@ -479,6 +479,8 @@ public:
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virtual void write_if(const Address &p_condition) override;
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virtual void write_else() override;
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virtual void write_endif() override;
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virtual void write_jump_if_shared(const Address &p_value) override;
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virtual void write_end_jump_if_shared() override;
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virtual void start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) override;
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virtual void write_for_assignment(const Address &p_variable, const Address &p_list) override;
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virtual void write_for() override;
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