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Remove SHADOW_ATTENUATION spatial light shader built-in

This commit is contained in:
Yuri Roubinsky
2022-03-29 08:43:31 +03:00
parent c5efda5f4e
commit 509598e8c0
5 changed files with 0 additions and 5 deletions

View File

@@ -616,7 +616,6 @@ void SceneShaderForwardClustered::init(RendererStorageRD *p_storage, const Strin
actions.renames["LIGHT_COLOR"] = "light_color";
actions.renames["LIGHT"] = "light";
actions.renames["ATTENUATION"] = "attenuation";
actions.renames["SHADOW_ATTENUATION"] = "shadow_attenuation";
actions.renames["DIFFUSE_LIGHT"] = "diffuse_light";
actions.renames["SPECULAR_LIGHT"] = "specular_light";