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Rename Control's Rect properties to exclude rect_ part
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@@ -350,7 +350,7 @@ namespace GodotTools.Build
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if (_issuesListContextMenu.ItemCount > 0)
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{
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_issuesListContextMenu.Position = (Vector2i)(_issuesList.RectGlobalPosition + atPosition);
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_issuesListContextMenu.Position = (Vector2i)(_issuesList.GlobalPosition + atPosition);
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_issuesListContextMenu.Popup();
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}
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}
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@@ -126,7 +126,7 @@ namespace GodotTools.Build
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{
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base._Ready();
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RectMinSize = new Vector2(0, 228) * EditorScale;
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MinimumSize = new Vector2(0, 228) * EditorScale;
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SizeFlagsVertical = (int)SizeFlags.ExpandFill;
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var toolBarHBox = new HBoxContainer { SizeFlagsHorizontal = (int)SizeFlags.ExpandFill };
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