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mirror of https://github.com/godotengine/godot.git synced 2025-11-25 15:37:42 +00:00

Small refactoring in HTML5 build scripts

Drop logic for non-existent 'profile' target
This commit is contained in:
Leon Krause
2018-05-14 15:07:29 +02:00
parent a0ea57b72c
commit 504ffda8d7
2 changed files with 3 additions and 6 deletions

View File

@@ -30,8 +30,8 @@ zip_files = env.InstallAs([
zip_dir.File('godot.wasm'), zip_dir.File('godot.wasm'),
zip_dir.File('godot.html') zip_dir.File('godot.html')
], [ ], [
js_wrapped, js_wrapped,
wasm, wasm,
'#misc/dist/html/default.html' '#misc/dist/html/default.html'
]) ])
env.Zip('#bin/godot', zip_files, ZIPROOT=zip_dir, ZIPSUFFIX='${PROGSUFFIX}${ZIPSUFFIX}', ZIPCOMSTR='Archving $SOURCES as $TARGET') env.Zip('#bin/godot', zip_files, ZIPROOT=zip_dir, ZIPSUFFIX='${PROGSUFFIX}${ZIPSUFFIX}', ZIPCOMSTR='Archving $SOURCES as $TARGET')

View File

@@ -1,5 +1,4 @@
import os import os
import string
import sys import sys
@@ -48,8 +47,6 @@ def configure(env):
# run-time performance. # run-time performance.
env.Append(CCFLAGS=['-Os']) env.Append(CCFLAGS=['-Os'])
env.Append(LINKFLAGS=['-Os']) env.Append(LINKFLAGS=['-Os'])
if env['target'] == 'profile':
env.Append(LINKFLAGS=['--profiling-funcs'])
elif env['target'] == 'release_debug': elif env['target'] == 'release_debug':
env.Append(CPPDEFINES=['DEBUG_ENABLED']) env.Append(CPPDEFINES=['DEBUG_ENABLED'])