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Fix crashes in *_input functions

This commit is contained in:
Rafał Mikrut
2021-04-05 08:52:21 +02:00
parent a864a703ee
commit 504bc5cc67
43 changed files with 103 additions and 0 deletions

View File

@@ -154,6 +154,8 @@ Vector2 GraphEditMinimap::_convert_to_graph_position(const Vector2 &p_position)
}
void GraphEditMinimap::_gui_input(const Ref<InputEvent> &p_ev) {
ERR_FAIL_COND(p_ev.is_null());
if (!ge->is_minimap_enabled()) {
return;
}
@@ -1066,6 +1068,8 @@ void GraphEdit::set_selected(Node *p_child) {
}
void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
ERR_FAIL_COND(p_ev.is_null());
Ref<InputEventMouseMotion> mm = p_ev;
if (mm.is_valid() && (mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE || (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) {
h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x);