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Fix crashes in *_input functions

This commit is contained in:
Rafał Mikrut
2021-04-05 08:52:21 +02:00
parent a864a703ee
commit 504bc5cc67
43 changed files with 103 additions and 0 deletions

View File

@@ -1219,6 +1219,8 @@ void AnimationPlayerEditor::_onion_skinning_menu(int p_option) {
}
void AnimationPlayerEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
ERR_FAIL_COND(p_ev.is_null());
Ref<InputEventKey> k = p_ev;
if (is_visible_in_tree() && k.is_valid() && k->is_pressed() && !k->is_echo() && !k->get_alt() && !k->get_control() && !k->get_metakey()) {
switch (k->get_keycode()) {