diff --git a/doc/classes/EditorScript.xml b/doc/classes/EditorScript.xml index a18ed01c3d0..ca04971b0fd 100644 --- a/doc/classes/EditorScript.xml +++ b/doc/classes/EditorScript.xml @@ -29,7 +29,6 @@ } [/csharp] [/codeblocks] - [b]Note:[/b] The script is run in the Editor context, which means the output is visible in the console window started with the Editor (stdout) instead of the usual Godot [b]Output[/b] dock. [b]Note:[/b] EditorScript is [RefCounted], meaning it is destroyed when nothing references it. This can cause errors during asynchronous operations if there are no references to the script.