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Refactored shadowmapping.
- Made shadow bias size independent, so it will remain when changing light or camera size. - Implemented normal offset bias, which greatly enhances quality. - Added transmission to subsurface scattering - Reimplemented shadow filter modes Closes #17260
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@@ -218,6 +218,7 @@ class Node3DEditorViewport : public Control {
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VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE,
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VIEW_DISPLAY_DEBUG_SSAO,
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VIEW_DISPLAY_DEBUG_ROUGHNESS_LIMITER,
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VIEW_DISPLAY_DEBUG_PSSM_SPLITS,
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VIEW_LOCK_ROTATION,
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VIEW_CINEMATIC_PREVIEW,
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VIEW_AUTO_ORTHOGONAL,
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