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Removed ratio anchoring (will have to fix multiple 3D views later..)
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@@ -2638,12 +2638,6 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
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_set_editing_top_editors(current);
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} break;
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case OBJECT_CALL_METHOD: {
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editor_data.apply_changes_in_editors();;
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call_dialog->set_object(current);
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call_dialog->popup_centered_ratio();
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} break;
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case RUN_PLAY: {
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_menu_option_confirm(RUN_STOP,true);
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_call_build();
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@@ -6346,9 +6340,7 @@ EditorNode::EditorNode() {
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call_dialog = memnew( CallDialog );
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call_dialog->hide();
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gui_base->add_child( call_dialog );
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