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Remove unused #if 0'ed code

This commit is contained in:
Rémi Verschelde
2020-01-21 21:32:27 +01:00
parent 79aaafc686
commit 4faaf6089a
31 changed files with 38 additions and 1416 deletions

View File

@@ -29,10 +29,13 @@
/*************************************************************************/
#include "visual_server_scene.h"
#include "core/os/os.h"
#include "visual_server_globals.h"
#include "visual_server_raster.h"
#include <new>
/* CAMERA API */
RID VisualServerScene::camera_create() {
@@ -314,7 +317,6 @@ void VisualServerScene::_instance_queue_update(Instance *p_instance, bool p_upda
_instance_update_list.add(&p_instance->update_item);
}
// from can be mesh, light, area and portal so far.
RID VisualServerScene::instance_create() {
Instance *instance = memnew(Instance);