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Remove unused #if 0'ed code
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@@ -29,10 +29,13 @@
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/*************************************************************************/
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#include "visual_server_scene.h"
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#include "core/os/os.h"
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#include "visual_server_globals.h"
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#include "visual_server_raster.h"
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#include <new>
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/* CAMERA API */
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RID VisualServerScene::camera_create() {
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@@ -314,7 +317,6 @@ void VisualServerScene::_instance_queue_update(Instance *p_instance, bool p_upda
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_instance_update_list.add(&p_instance->update_item);
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}
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// from can be mesh, light, area and portal so far.
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RID VisualServerScene::instance_create() {
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Instance *instance = memnew(Instance);
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