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Revert "Change default extension to .tscn when import 3d scene"
Also adds a comment as to why this extension should not be changed.
This commit reverts edf7082326.
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@@ -756,7 +756,9 @@ void EditorSceneImportDialog::_import(bool p_and_open) {
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}
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String save_file = save_path->get_text().plus_file(import_path->get_text().get_file().basename()+".tscn");
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// Scenes should always be imported as binary format since vertex data is large and would take
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// up a lot of space and time to load if imported as text format (GH-5778)
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String save_file = save_path->get_text().plus_file(import_path->get_text().get_file().basename()+".scn");
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print_line("Saving to: "+save_file);
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