1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Remove redundant "== false" code

Some of this code has been re-organized.
f
This commit is contained in:
Aaron Franke
2018-10-06 16:20:41 -04:00
parent 37386f112b
commit 4f7b33cdcf
33 changed files with 81 additions and 73 deletions

View File

@@ -5113,7 +5113,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
type == "AtlasTexture" ||
type == "LargeTexture") {
Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
if (texture.is_valid() == false) {
if (!texture.is_valid()) {
continue;
}
} else {