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Remove redundant "== false" code
Some of this code has been re-organized. f
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@@ -3889,7 +3889,7 @@ void EditorNode::_scene_tab_closed(int p_tab) {
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}
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void EditorNode::_scene_tab_hover(int p_tab) {
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if (bool(EDITOR_GET("interface/scene_tabs/show_thumbnail_on_hover")) == false) {
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if (!bool(EDITOR_GET("interface/scene_tabs/show_thumbnail_on_hover"))) {
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return;
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}
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int current_tab = scene_tabs->get_current_tab();
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