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State machine animation node
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@@ -2012,6 +2012,19 @@ Variant::operator Vector<String>() const {
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}
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return to;
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}
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Variant::operator Vector<StringName>() const {
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PoolVector<String> from = operator PoolVector<String>();
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Vector<StringName> to;
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int len = from.size();
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to.resize(len);
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for (int i = 0; i < len; i++) {
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to[i] = from[i];
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}
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return to;
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}
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Variant::operator Vector<Vector3>() const {
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PoolVector<Vector3> from = operator PoolVector<Vector3>();
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@@ -2444,6 +2457,17 @@ Variant::Variant(const Vector<String> &p_array) {
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*this = v;
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}
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Variant::Variant(const Vector<StringName> &p_array) {
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type = NIL;
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PoolVector<String> v;
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int len = p_array.size();
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v.resize(len);
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for (int i = 0; i < len; i++)
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v.set(i, p_array[i]);
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*this = v;
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}
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Variant::Variant(const Vector<Vector3> &p_array) {
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type = NIL;
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