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Fix shader editor auto-opens on startup
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@@ -102,7 +102,7 @@ class ShaderEditorPlugin : public EditorPlugin {
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Ref<Resource> _get_current_shader();
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void _update_shader_list();
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void _shader_selected(int p_index);
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void _shader_selected(int p_index, bool p_push_item = true);
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void _shader_list_clicked(int p_item, Vector2 p_local_mouse_pos, MouseButton p_mouse_button_index);
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void _setup_popup_menu(PopupMenuType p_type, PopupMenu *p_menu);
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void _make_script_list_context_menu();
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