1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00

Don't store values when loading them

This commit is contained in:
kobewi
2024-03-07 14:36:20 +01:00
parent 24f775089e
commit 4e88fb87b6
8 changed files with 52 additions and 14 deletions

View File

@@ -674,6 +674,11 @@ void GenericTilePolygonEditor::_set_snap_option(int p_index) {
current_snap_option = p_index;
button_pixel_snap->set_icon(button_pixel_snap->get_popup()->get_item_icon(p_index));
snap_subdivision->set_visible(p_index == SNAP_GRID);
if (initializing) {
return;
}
base_control->queue_redraw();
_store_snap_options();
}
@@ -953,6 +958,7 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() {
snap_subdivision->set_value_no_signal(EditorSettings::get_singleton()->get_project_metadata("editor_metadata", "tile_snap_subdiv", 4));
_set_snap_option(EditorSettings::get_singleton()->get_project_metadata("editor_metadata", "tile_snap_option", SNAP_NONE));
initializing = false;
}
void TileDataDefaultEditor::_property_value_changed(const StringName &p_property, const Variant &p_value, const StringName &p_field) {