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Fix incorrectly updating csproj and not closing build issues file

This commit is contained in:
Ignacio Etcheverry
2019-07-25 21:06:40 +02:00
parent ad0d87b4dd
commit 4e84478f4e
3 changed files with 38 additions and 31 deletions

View File

@@ -85,7 +85,7 @@ namespace GodotTools.ProjectEditor
void AddPropertyIfNotPresent(string name, string condition, string value)
{
if (root.PropertyGroups
.Any(g => g.Condition == string.Empty || g.Condition == condition &&
.Any(g => (g.Condition == string.Empty || g.Condition == condition) &&
g.Properties
.Any(p => p.Name == name &&
p.Value == value &&