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Use C++ iterators for Lists in many situations

This commit is contained in:
Aaron Franke
2021-07-15 23:45:57 -04:00
parent b918c4c3ce
commit 4e6efd1b07
218 changed files with 2755 additions and 3004 deletions

View File

@@ -519,14 +519,14 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
RS::get_singleton()->multimesh_set_mesh(mm, mesh_library->get_item_mesh(E->key())->get_rid());
int idx = 0;
for (List<Pair<Transform3D, IndexKey>>::Element *F = E->get().front(); F; F = F->next()) {
RS::get_singleton()->multimesh_instance_set_transform(mm, idx, F->get().first);
for (Pair<Transform3D, IndexKey> &F : E->get()) {
RS::get_singleton()->multimesh_instance_set_transform(mm, idx, F.first);
#ifdef TOOLS_ENABLED
Octant::MultimeshInstance::Item it;
it.index = idx;
it.transform = F->get().first;
it.key = F->get().second;
it.transform = F.first;
it.key = F.second;
mmi.items.push_back(it);
#endif