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Use C++ iterators for Lists in many situations
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@@ -70,8 +70,8 @@ void EditorPropertyRootMotion::_node_assign() {
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List<StringName> animations;
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player->get_animation_list(&animations);
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for (List<StringName>::Element *E = animations.front(); E; E = E->next()) {
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Ref<Animation> anim = player->get_animation(E->get());
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for (StringName &E : animations) {
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Ref<Animation> anim = player->get_animation(E);
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for (int i = 0; i < anim->get_track_count(); i++) {
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paths.insert(anim->track_get_path(i));
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}
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